Ion Cannon
Fires an ion cannon that stun the turrets within a range of 100.

Struggles against dense waves. Difficult to use since crowds are quite common, but there are ways to slightly overcome crowds. Not recommended for players with a skill level of intermediate or below.
The details of this skill are listed as follows:
Level | 1 | 2 | 3 | 4 | 5 | Ultimate |
---|---|---|---|---|---|---|
Stun Time (s) | 4 | ~ | ~ | ~ | ~ | ~ |
Counters | 2 | 3 | 4 | 5 | 6 | 6 |
- Ultimate: Deals a blast damage of 10 in a radius of 50. (A non ult IC does not do damage at all)
- Score: 4.73 / 10
- Useful Levels: 3, Ult
- Priority Level: 6 / 8
- Illustration:

Comments
- Editor: The tears of the epoch. Once the Roc Barber, now the sewer residue.
- ☀🐕: Being so weak and unwieldly, IC needs a serious buff.
Usage
APEX 1: Blast Amplifier
- Game Description: Blast radius and damage of the Ion Cannon projectiles are increased.
- Numeric Interpretation: The blast radius increases from 50 to 100, the damage increases from 10 to 13.
- Score: 3.27 / 5
- Ships with the APEX: Barret (Beta), Dragonfly (Epsilon), NC-271 (Delta), Polaris (Gamma), Sonah (Gamma), Xavis (Gamma)
Editor: It looked a little bigger, but still only a little.
APEX 2: Overcharge
- Game Description: Overcharged Ion Cannon stuns targets in a larger area.
- Numeric Interpretation: The stun radius increases from 90 to 100.
- Score: 1.82 / 5
- Ships with the APEX: Dragonfly (Gamma), Polaris (Beta), X-81 (Gamma), Xavis (Alpha)
Editor: It looks a bit bigger, but it's just that little bit bigger.
This APEX merely expands the stun range, but does not increase the damage of the ion cannon. In a sense, it's useless.
When the ion cannon can stun an entire invader, this skill has some room for maneuver. Even if the range is small, it stuns a large number of invaders. But now? It only stuns the turrets in this area. In the current version, this APEX is just a negligible bonus. If you can easily clear the mission using the original APEX, buying this APEX is simply a waste of money.