Marauder
I don’t know why, but this appearance reminds me of a paramecium.

Basic Info
- No: 76
- Ship: Marauder
- Affinity: Armor Piercing
- Type: Defensive
- Main Weapon: G.O. Cannons
- Aura: Phalanx
- Zen: Kappa Drive
- Rarity: Common
- Price: 500
- Main Description: 5 successive sets of 2 homing missiles, each fired from one side of the ship.
- Upgrade Info:
Level | 1 | 2 | 3 | 4 | 5 | Ult |
---|---|---|---|---|---|---|
DPS | 20.00 | 21.00 | 22.00 | 23.00 | 24.00 | 25.00 |
- Test Results:
Main | Aura | Zen | Survival | Survival Tier | Speedrun | Speedrun Tier | Fun | Fun Tier |
---|---|---|---|---|---|---|---|---|
69.55 | 50.18 | 45.82 | 30.00 | C+ | 12.55 | C- | 20.73 | C- |
APEX1 | APEX2 | Base Score | Base Rank | Low Score | Hi Score | Apex Rank | Final Score | FinalRank |
---|---|---|---|---|---|---|---|---|
8.73 | 52.36 | 165.55 | 97 | 174.27 | 217.91 | 97 | 281.18 | 97 |
- Main Weapon Illustration:

APEX 1

- Name: Antigrav
- Type: Zen
- Description: Ignore energy particle weight and increase passive attraction power.
- Interpretation: All the particles will be attracted on the same speed and you can absorb energy more easily.
- Form: Alpha
- Price: 5000
- Score: 0.55 / 5
There is nothing to say, the antigrav APEX is almost useless, because you don't need to always attract energy to ensure that the counter is full, and in many cases this will only cause waste. The same goes for any ship with a Kappa Drive APEX.
APEX 2

- Name: Reflector
- Type: Aura
- Description: Lasers reflect on the Phalanx front surface.
- Interpretation: Laser will be reflected to invaders with 10 damage per second.
- Form: Beta
- Price: 10000
- Score: 3.27 / 5